Three years later...
Hi, it's been a while... So what's new? Well, for the past three years, I've been employed as part of the Near Light studio at nDreams. I've really enjoyed being part of the team and making some incredible games (more on those later). Unfortunately, I've been informed that my role is at risk in a proposal for studio closure, so now seems like a good time to update you on what I've been doing during my time at the company. I might also have a few more personal projects coming to depending on how things work out, and I'll be posting about some of the specific features I've worked on in the coming days. But for now, I'd like to introduce you to the games I've been working on! Frenzies: Frenzies is the game I was hired to work on originally. I joined the project as a junior coder soon after it started, when it was still using the Unreal Lyra default models and had only example maps. I worked on the game until it was released to the public in Octob...